Saturday, November 19, 2011

iWood laptop

Giving a whole new meaning to screen time! Perfect for all the toddlers I can think of around... via ReCraft6a014e891f3912970d01539207427e970b-800wi.jpg6a014e891f3912970d015435dace75970c-800wi.png

Quick... while autumn is still here!

Leaf animals made with glycerin and love..
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Wednesday, November 16, 2011

The next step after Clocky, Catapy!

Go Catapy, go!

Catapy from Yuichiro Katsumoto on Vimeo.

Monday, October 17, 2011

At UIST this Monday: Scopemate, a robotic microscope!

I am at UIST this Monday to present one of my project along with my mentor Paul Dietz since I joined Microsoft Applied Sciences Group. It is a very quick but efficient solution for the ones who like to solder small components!

Summary
Scopemate is a robotic microscope that tracks the user for inspection microscopy. In this video, we propose a new interaction mechanism for inspection microscopy. The novel input device combines an optically augmented web-cam with a head tracker. A head tracker controls the inspection angle of a webcam fitted with ap-propriate microscope optics. This allows an operator the full use of their hands while intuitively looking at the work area from different perspectives. This work was done by researchers Cati Boulanger and Paul Dietz in the Applied Sciences Group at Microsoft and will be presented at UIST 2011 this Monday as both a demo and a poster!

Video

Friday, August 12, 2011

The evolution of the architectural medium in engaging digital 3D

A pretty neat thesis from the Graduate School of Design at Harvard, Greg Tran explains that the traditional mode of material production moves forward, but three new forms of design emerge. Digital 3d immersion is the first and is most similar to virtual reality (but has little to nothing to do with architecture.) It is a simulated environment which is entirely digital and relies on material/site specificity as little as possible. Digital 3d renovation is where existing facilities are retrofit with site specific D3d software and environment recognition, but the final condition is Digital 3d architecture. This bridges the design gap between the digital and the material.

The purpose of his thesis is not to design an architecture that works perfectly within this new medium, but rather to highlight the medium itself, research potentials, create kernel ideas and discover the implications that this type of reality would hold.

Video



More versions:

Final segment here (2.5 minutes) Mediating Mediums - The Digital 3d (Part 3)
Short version here (5.5 minutes) Mediating Mediums - The Digital 3d (Short Version)
Long version here (19minute version) - Mediating Mediums: The Digital 3d

Thursday, June 16, 2011

The Printing Dress: You are what you tweet!

Asta Roseway and Sheridan Martin Small , researchers at Microsoft, designed the printing dress!

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You are probably familiar with the old saying, “You are what you eat” but how about, “You are what you tweet?” What if this concept were incorporated into garments of the future? Would you censor yourself, knowing you would reveal your statements to the world around you? The “Printing Dress” is an artistic piece that explores the notion of wearable text and its potential impact on the future of fashion, as well as our social identity. Built almost entirely of paper, the dress enables the wearer to enter “thoughts” on to its fabric and wear them as public art. By selecting materials and technologies that draw on the past, present, and future of communication media, we encourage viewers to reflect on the path that has brought us to ubiquitous digital communication and to contemplate its forward evolution.


Tuesday, May 10, 2011

Draw your music!

Designed by Jay Silver and Mitchel Resnick Drawdio lets you draw musical instruments on normal paper with any pencil (cheap circuit thumb-tacked on) and then play them with your finger. The Drawdio circuit-craft lets you MacGuyver your everyday objects into musical instruments: paintbrushes, macaroni, trees, grandpa, even the kitchen sink...

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Monday, May 09, 2011

The next step after Rock Band... a real electric guitar!

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Guitar Games - Revolutionizing How We Learn to Play Guitar

Aurelius Prochazka created a series of projects to help novice musicians to play the guitar. The brilliant idea here is that the more you train your ear to recognize what you hear, the more you will enjoy playing music. Because you'll understand what you're playing!

His most recent work, Guitar Games, allows you to plug in your standard 1/4" plug electric guitar, a Rock Band 3 guitar, or a MIDI guitar and play on your Mac, iPad, iPhone, or iPod Touch. Playing the guitar on small devices might not be the way to go, not to worry! If you own Rock Band, you owe it to yourself to take your guitar gaming to the next level and transfer all the experience you've amassed playing Rock Band into learning to play a real guitar!

Guitar Games teaches you how to play songs and how to hear better. Beyond that, it also helps you develop your own personal guitar playing style.

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You can try it out during Live Product Demo at Maker Faire on the San Mateo Fairgrounds May 21-22. If you're already a backer by then, come claim your free Guitar Games guitar pick!

Sunday, May 08, 2011

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Thursday, April 21, 2011

Our inspiration, always.

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Max Mathews, the father of computer music.