
Once upon a time, a morning, a child who would like to hang out with his friends and play Dungeons and Dragons instead of visiting his grand parents, well this toaster would do it. A subliminal request can be printed on the parents' toasts and the little gesture of preparing the breakfast will convince the parents that role playing games assure their child the development of a sense of otherness and care. I don't really know what designer Sasha Pure envisioned when developing this concept, but I believe there is a poetic and idealistic rationale behind it.
Saturday, October 20, 2007
Toast messenger
Posted by
Cati Boulanger
at
2:16 pm
Labels: consumer, interaction-design, product-design
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1 comment:
I love this post! This device is brilliant! Keep up the fantastic posts!
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