
Paper prototyping—in very early, sketch-based prototypes like these, designers can still simulate the user experience (note the use of the smaller post-it to represent a pull-down menu), but ineffective solutions can simply be placed in the recycling bin.
Designing interactions is regularly offering chapters to download. Right now one of my favorite chapter, People and Prototypes, is up!
Posted by Cati Vaucelle
♥ Architectradure
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Tuesday, February 12, 2008
People and Prototypes
Posted by
Cati Boulanger
at
5:58 pm
Labels: interaction-design, TMG
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1 comment:
Hi Cati. I'm a regular reader but this is my first comment.
Paper prototyping is starting to get mainstream. Check this ad by Saatchi Moscow, for Gmail:
http://www.youtube.com/watch?v=WFDq95zHJIg
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