I was thinking of Etienne and amazing collections of possibilities with the Editions Volumiques. An inspiring master piece in the arena of interactive art board game, Paradice, designed by artist John O'Neill, strives to teach players to explore the impact of their decision-making.
It is made from dyed sustainable wood and contains a variety of game pieces from trees to forest spirits to human beings. Players must help maintain the balance of the Forest while attempting to gain opportunities for Human Beings, experiencing the delicate struggle of give and take.
Paradice is a world like Earth where human beings live in and depend on the vitality of their forest environment. At different moments in their lives, human beings are driven by different needs. At one time, a human may need to consume and acquire goods. At other times a human may be driven by a need for social connection or the desire to replenish the environment. The circumstances that influence those needs and the resources available in a human's life are determined by a mix of predictable patterns and random opportunity.
The game is for two players, a "Giver" and a "Taker". At various times in the game, the players need to switch roles. Pieces consist of 4 types of trees (7 of each), 4 forest spirits, and 4 humans. The main play board is a 6x6 grid. There is a track which runs around the edge so that the whole board is 8x8.