
Prototypes of Moving Pictures
Yessss! The full paper written for Interact 2007 with Dr Hiroshi Ishii is accepted! It shows how Textable Movie designed for facilitating video production has informed Moving Pictures. It presents a mechanism to seamlessly interface the various parts in video production and present our observations. The conference topic is socially-responsible interaction. So see you in Rio de Janeiro in September!
Abstract: The paper presents a novel approach to collecting, editing and performing visual and sound clips in real time. The cumbersome process of capturing and editing becomes fluid in the improvisation of a story, and accessible as a way to create a final movie. It is shown how a graphical interface created for video production informs the design of a tangible environment that provides a spontaneous and collaborative approach to video creation, selection and sequencing. Iterative design process, participatory design sessions and workshop observations with 10-12 year old users from Sweden and Ireland are discussed. The limitations of interfacing video capture, editing and publication in a self-contained platform are addressed.
Download the 14 pages paper
Thank you all of you for your feedback!
Showing posts with label conference. Show all posts
Showing posts with label conference. Show all posts
Friday, April 20, 2007
Interact 2007
Posted by
cati
at
12:45 pm
2
comments
Labels: children, conference, HCI, MediaLab, Moving Pictures, papers, project, technology, Textable Movie, TMG, tools, user-study, video
Friday, January 26, 2007
Designing Pleasurable Products and Interfaces
A conference that seems to bridge product design methods and HCI. The next one happens in Finland, Helsinki.
Designing Pleasurable Products and Interfaces 2007, August 22 - 25, University of Art and Design Helsinki, Finland.
Description UE+/User Experience Plus
"User Experience" has become a key word in design over the last decade. It articulated disappointment with usability research in the 1990s, bringing to the fore designers traditional skill, an ability to create products and interfaces that are a joy to use and, at best, exciting. In many ways, the concept has been successful. It has become a cornerstone in many leading design programs all over the world. It has generated theoretical discussion. It has rejuvenated philosophical debate in design research. It has found a home not just in research, but also in design education.
However, as all concepts, this notion has been gathering dust over the years. Designers and researchers in many parts of the world have been going beyond user experience. While taking the lesson from what has been learned, they prefer to use more specific concepts, including concepts such like affective interaction, rich interaction, and co-experience.
Designing Pleasurable Products and Interfaces 2007 will welcome contributions that explore these developments. It encourages:
Conceptual contributions backed up with designs and empirical research.
New innovative research that builds on user experience, but add t it.
Methodological papers and designs that extend user experience research.
Theoretical reflections.
List of sessions
Session I: My Fingertip's Just 1 Bit of Me! Enriching Product Interaction through Skilled Actions
Session II: Luxury in User Experience: Designing and Consuming New Luxury
Session III: The Aesthetics of Interaction
Session IV: Imagined Qualities of Products as Constituents of Experience
Session V: Things that Come Between Us: Social Interaction as Design Material
Posted by
cati
at
11:27 am
0
comments
Labels: conference, design, HCI, interaction-design, papers, product-design, reading
Subscribe to:
Posts (Atom)