Tuesday, May 27, 2008

Electro plushy

ElectroPlushies are a set of anthropomorphic plush electronics components consisting of a switch, battery, resistor, LED, and buzzer. Each component has a personality reflecting their functionality. Each component contains the actual electronics component and can be connected with magnetic snaps at the ends of flexible arm leads. Definitely a toy of the year idea!

Watch the video of the project presentation ->here<- plushy.jpg

Posted by Cati Vaucelle @ Architectradure

The iRing

The iRing, designed by Victor Soto, is the concept of a Ring that controls the Playback functionality of your iPod/iPhone device and this ... wirelessly!

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Posted by Cati Vaucelle @ Architectradure

Saturday, May 24, 2008

Independent media via telephone

Dialup Radio is a tool that distributes human rights and independent media via telephone. Brief radio-style audio files are uploaded and managed via the Dialup Radio website. These files are immediately available to callers who phone the project phone number. The software automatically generates interactive voice response (IVR) menus that enable callers to navigate audio content using their telephone keypads. Dialup radio works with any telephone, and can be adopted for a variety of activist campaigns.

Dialup Radio has been designed specifically to meet the needs of human rights activists in the developing world. The system can be installed locally or may be operated across national borders. Particular attention has been paid to system security and to minimizing costs of operation.

You can play with the demo ->here<-

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Posted by Cati Vaucelle @ Architectradure

Monday, May 19, 2008

A Health-Obsessed Robot for Health Obsessives

After leaving us for London, Daisy Ginsberg now designs health obsessed robots at RCA! Daisy uses her Bio Spy concept to express that we develop irrational relationships with machines, mourning dead appliances or resisting unfamiliar replacements. How will we behave when robots are trusted with the most intimate moments of our personal lives? Will the master/slave relationship survive? Is symbiosis with a robot possible? And what are the consequences of offering our most personal data for surveillance? Her questions remind me of my post on jealous computers and the 80's electric dreams movie, with a special RCA's touch!

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For the hypochondriac, the BioSpy offers reassuring constant health surveillance, removing the nagging fear of illness. But would such a health aid induce unhealthy behaviour? The user and robot develop obsessive mutual dependence: the user only feels healthy when accompanied by the robot, sharing her most intimate information with it. Meanwhile, recording, storing and analyzing every physical change 24/7, the robot is dependent on its user's health for its existence.

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After a period of domestic harmony, the robot captures data that indicates serious illness. ‘Fearful’, it mirrors its user's own neurosis. It logically computes that if it records any more data, it might ultimately result in unplugging. The robot’s erratic behaviour confuses the owner – is it behaving autonomously or malfunctioning? Is the user really ill or is it imagined?

Posted by Cati Vaucelle @ Architectradure

Saturday, May 17, 2008

The Human Space Invaders

Who does not remember Space Invaders, one of the very first video-games? With your spaceship, your task was to defend the Earth against squadrons of invaders coming from outer space... Well the Human Space Invaders is the second video performance of the Game Over project, directed by Guillaume Reymond.

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For the project 67 people sat for almost 4 hours in the theatre of the Espace Nuithonie. After they received colour t-shirts, they simulated the pixels of the game. For each of the 390 pictures, these human pixels moved or not, from one seat to another, following the specific rules they had been given according to their role (canon, spaceship, missile, bunker,...). All photographs were then put together into a short animation movie.

Check also the Tetris, Pole Position and Human Pong!

Posted by Cati Vaucelle @ Architectradure

Friday, May 16, 2008

Living in a robot

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Victor Vetterlein
's Reboot is a self-sufficient and eco-friendly house. The building is constructed with a space frame, and the outer skin increases structural strength through double curvature. The skin system consists of a vapor barrier, dense foam insulation, and metal sheathing where the exterior face is glazed in solar cell paint. The surface of the building serves as a solar energy collector.

House

Supplemental electricity is provided by on-site wind turbines and energy is stored in batteries on Deck 1. Wind power is also used to pressurize a large canister to operate the hydraulic elevator and the water treatment system. The smooth outer skin of the building acts as a foil against adverse weather conditions, and the rooftop serves as a water collection surface where rainwater runs into a drain located above the resin laminated glass windows. The water is stored in holding tanks positioned below the Main Deck and managed by an in-house water treatment system on Deck 2. Natural ventilation is provided by operable vents located at the top and the bottom of the structure. Lastly, the building’s mechanical systems are stacked on two floors above the Ground level eliminating the need for massive ground penetrations and a large site footprint.

See also his robotic furniture design!

Posted by Cati Vaucelle @ Architectradure

Thursday, May 15, 2008

A stackable electric city vehicle

I had previously posted on cars that fly, swim or shrink. I mainly referred to the retractable scooter that Bill Mitchell showed us at the Media Lab Open House'08. It is an impressive piece of gear that I cannot wait to get!

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However the city car is pretty neat as well ...
City car

The City Car is designed by the smart cities group at MIT Media lab directed by Prof. Mitchell. The project is created by Ryan Chin, Wayne Higgins, Mitchell Joachim, Will Lark, Raul-David "Retro" Poblano, Peter Schmitt, Andres Sevtsuk and Franco Vairani at MIT.

The City Car is the coolest idea: a stackable electric city vehicle for use in dense urban areas! Vehicle Stacks will be placed throughout the city to create an urban transportation network that takes advantage of existing infrastructure such as subway and bus lines. By placing stacks in urban spaces and key points of convergence, the vehicle allows the citizens the flexibility to combine mass transit effectively with individualized mobility. The stack receives incoming vehicles and electrically charges them. Similar to luggage carts at the airport, users simply take the first fully charged vehicle at the front of the stack. The City car is NOT a replacement for personal vehicles, taxis, buses, or trucks; it is a NEW vehicle type that promotes a socially responsible and more effective means of urban mobility!

I looked at the process and strategy used by Will Lark, one of the researcher working on this project. He studies and constructs physical representations of architectural details of varying sizes and materials, then apply shape grammar rules for new geometry generation. His strategy is to use the software CATIA, a parametric modeling CAD program, used to design the complex geometry. The shapes are then fabricated through various media: 3D rapid prototyping, 2D rapid prototyping with 3D assembly, and full manual construction. Comparisons are then made between the automated and manual construction.

Posted by Cati Vaucelle @ Architectradure

Wednesday, May 14, 2008

All you can eat!

... and you can eat even more!

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In the spirit of eating your keyboard, your pencils, eating candies in the form of pills, drinking latte with laser printed patterns, up to making coded silverware ... the field of food products is quite large by now!

I recently found a tie that is made of breakfast cereals by Bryony Birkbeck. The artist proposes a series of eatable ties exploring the redundancy of the tie in modern society by giving the garment a new set of functions!

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Posted by Cati Vaucelle @ Architectradure

Tuesday, May 13, 2008

Crayons en chocolat / Chocolate pencils

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Following up on the work of Oki Sato (at Nendo), I found these chocolate pencils in his earliest work (2007). Nendo collaborated with patissier Tsujiguchi Hironobu, the mastermind behind popular dessert shops like Mont St. Claire and Le Chocolat de H. So these pencils must be delicious indeed!!!

The process: Tsujiguchi created a new dessert based on his impression of Nendo after their conversations, and the designers proposed new tableware for them, including plates presenting the the beauty of meals and desserts like a painting on a canvas, thus the creation of the chocolate pencils.

Interaction: The "chocolate pencils" come in a number of cocoa blends that vary in intensity, and chocophiles can use the special "pencil sharpener" that comes with the designed plate to grate chocolate onto their dessert. Pencil filings are usually the unwanted remains of sharpening a pencil, but in this case, they're the star!

Check also the chocolate keyboard!

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Posted by Cati Vaucelle @ Architectradure

Monday, May 12, 2008

Portable Life Size Camera Obscura

Passionate about photography, I am excited about this project, the perfect portable camera obscura designed by Allison Roberts also discovered on Zones of Emergency.
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Capturing large format pictures is the dream in photography. Making a lightproof "tent" to captures the life-size outdoor is a fantastic idea. Allison explains that this is meant as a solution for an urban gardener to still be able to have a greenhouse, or simply anyone else who wishes to do indoor gardening: this portable alternative to a permanent grow room can be assembled in about 25 minutes without any tools! Once assembled, you have an indoor greenhouse that is completely sealed and virtually light proof.

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Posted by Cati Vaucelle @ Architectradure