Showing posts with label media. Show all posts
Showing posts with label media. Show all posts

Sunday, October 05, 2008

DIY, this new black!

DIY is the new black for the gaming industry which has adopted not only the DIY but also the craft culture in its new game for Playstation 3, Little Big Planet. In little big planet, users create their characters (their mascot) with textures, zippers, colors, attitudes and their own levels, events, design their difficulties and can then share their designs with their peers and play online.

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The level creation is the most intriguing, because you got to design triggers and events like switches and buttons. It can be pretty simple if it is just to open a door to the next level but pretty rad ;) when designing a multi-phase boss fight against millions of tech spiders! Also the sharing component is pretty elaborate as other users can rate your game and offer descriptive keywords to your creation, from "brilliant" to "repetitive". So be sure to invite the right friends who can understand your style!!! You can also invite guest mascot stars! Isn't that amazing?!

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You are only allowed to create 3 levels that you share on the server side. If on the server the company deems that you are good at creating levels, you can then create some more. If the company decides that your levels are not good enough, then you are stuck and you need to cancel these levels until you are being granted the right to create some more! So that is interesting because it shows that the company is afraid that users aren't gonna design levels good enough and that this game relies heavily on people's ability to create neat levels. If users are not gonna create brilliant designs, then this will be a failure because it only comes with 3 small levels ... This is like a creation suite for gamers that welcome creative individuals into playing, creating and sharing! I cannot wait to try it. If only they would send a free copy to designers, they would have great levels designed!!

In the meantime, here is a video of the trailer:


Posted by Cati Vaucelle @ Architectradure

Saturday, October 04, 2008

For the beauty of the eyes ...



A video on the beach by Keith Loutit that resembles stop motion (effect Tilt Shift) found on this super neat French blog Fubiz. The video animates beach lovers that shape like sharp color points using the fashionable effect called Tilt Shift, effect I used a lot to present my sculpture work, playing with a unusual depth of field, to create optical illusions and to give it a maquette look and feel. This effect is apparently also called smallgantics, popular effect based on a Thom Yorke music video.
For the amateurs of the animations with the beach, don't forget to check “la plage” by Bokanovski.


Beached from Keith Loutit on Vimeo.

Another video by Keith Loutit where the effect is even more stunning!


Bathtub III from Keith Loutit on Vimeo.

A very satisfying video of human motions within the light. Large format camera and filmed in high definition, the video entertains the viewer with light coordinated with motions. It is pleasing and becomes satisfying to watch the dancer twisting and jumping throughout the streets, playing with water and flowers. The soundtrack is a nice add-on by M83 (You appearing, Lower Your Eyelids to Die With the Sun), Sigur Ros (Staralfur) et Besnard Lakes (Devastation). Enjoy!


Human Movement in Light from Jordan Clarke on Vimeo.


Posted by Cati Vaucelle @ Architectradure

Tuesday, August 26, 2008

Jabberstamp awarded by I.D. magazine!

logo.jpg Jabberstamp earned an honorable mention as one of the 23 finalists from over 2,500 entries to I.D. magazine's 2008 Student Design Review! Working on Jabberstamp with Hayes Raffle and Ruibing Wang was exceptionally fun and inspiring, I am glad it won an award!!

-> The I.D. review <-

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A child playing with Jabberstamp and me in the background blurred by the magical photoshop touch!

Posted by Cati Vaucelle @ Architectradure

Friday, June 20, 2008

Media fabrics for media makers

Talk in Bartos by Glorianna


Glorianna Davenport
is currently giving a fabulous talk at Media Lab on her interactive media, story networks and media fabrics research! She is bringing along researchers who share the passion of realizing an expressive landscape for digital dialogues. I worked with Glorianna from 2002-2004 and her vision shaped my research since then ...

Live webcast of the talk->here<-

Glorianna Davenport is a filmmaker and technology innovator who has spent three decades at MIT, exploring the fundamental issues of digital media experiences, collaborative co-construction, and the role of the machine for documentary and entertainment forms.

Nicholas Negroponte

One of her guest speaker, Nicholas Negroponte updated us with the status of the one laptop per child initiative. I must admit: I love the new laptop design: for its fantastic idea of prioritizing the laptop as a book, then a laptop as a shared device in a co-located space, then a laptop as a laptop. Offering this double metaphor is extremely powerful, unique and also daring. Most probably children will not use the laptop as a book, but the fact that the laptop can be handled as such is very sweet. It offers flexibility and connects with a culture, for instance in Brazil, where there is a govermental budget for books.

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The laptop can also be handled as a shared device. This resonates particularly well with my own research on the sharing of media and the creating of ideas in co-located space.

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The laptop that becomes a platform for co-located collaboration

More soon ...

Monday, March 10, 2008

Transgenesis


Transgenesis

In 2000 I had the chance to meet Pavel Smetana at Avignon Numérique, in France, and interact with his Room of Desires that he created in 1995. In this project I was connected to brainwave and heart-rate sensors in an empty room, with video projections of pretty relaxing pictures and music. As soon as I would become excited with an image, the system would generate new images and sounds, based on my biofeedback. The audience could witness these changes and understand what imagery would trigger a certain kind of emotions. After a while I would be able to control the system, in a way "controlling my emotions" and also what the audience would see as a result.

Recently Pavel Smetana in collaboration with Ivor Diosi and Ivan Acher revisited this past work and created transgenesis, a set of virtual environments the audio and the visual parts of which are changing in real-time in dependence on data received form sensors capturing brain and heart activity of viewers. Each viewer enters those and only those virtual landscapes which his or her physical and mental states lead to. Landscapes vary in audiovisual styles ranging from horror-like hyper-realistic atmosphere up to geometric or organic abstractions.

Posted by Cati Vaucelle @ Architectradure
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Friday, November 09, 2007

Accordion Hero II



If you are tired of the guitar, here is an accordion's version!