
Poster by Iso50.
There is something charming in an interface with only 5 buttons, a knob, a screen and headphones.
Friday, October 26, 2007
Back in the future
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8:48 am
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Labels: communication, consumer, culture, technology
Wednesday, October 24, 2007
Triggering music + visuals


Some use Hyperscore, a music software program designed to teach students and adults how to compose music simply by drawing lines on the screen, some use loop tracks, by simple drag of slider left or right and up and down using vertical lines.
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cati
at
6:43 pm
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Idea generator

If you need a title for your project, this is the way to go.
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cati
at
6:40 pm
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Giant Robot
I recently heard that I love robots. So here you go. A robot invader by Giant Robot!
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cati
at
6:27 pm
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Labels: graphic-design, illustration, robotic, toy
Tuesday, October 23, 2007
Paper toys

Awesome paper toys to download and assemble. You also have the choice with a different style of paper toys!
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cati
at
9:59 am
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Labels: children, graphic-design, toy
Bootleg objects
Rebraun by Marcus Wolf + Marcus Bader
Designed in 1962 by Dieter Rams, the “Audio 1 Kompaktanlage” is a milestone of german post-war design. It embodies, even more than its predecessor, the famous “snow-white’s coffin”, the design ideals of the rationalist “Ulm School”. These sober paradigms of utility and matter-of-factness are playfully remodelled in the “ReBraun”: Two TFT-Displays take the place of the radio scales, the lettering on the anodised front plate ironically quotes the lingo of the radio era. A randomly positioned button, labelled “Zufall” (Randomness) stands for the freedom from mechanical constraints. The antenna does not receive any FM radio, but is used to connect the system to the internet via Wireless LAN. The case and acrylic hood were lowered by several centimetres for sporty reasons (think: hot rod!), and the window that formerly contained a signal strength readout now becomes a tabernacle for the old Braun nameplate.
A phono-radio without the phono, a cassette receiver sans cassette, and a non-turning turntable are the first three pieces in a series called “Bootleg Objects”. Obviously, something has been stolen here from these three right honorable design classics. Or rather, was something added?
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cati
at
6:35 am
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Labels: contemporary-art, design, sound, technology
Sunday, October 21, 2007
A Poster with an alterable Structure

Jessica Nebel created this poster with an alterable structure that I discovered on Type for you. The poster displays tangible pixels as messages.“Pixel It” consists of two layers of paper. Cuts on the white outer layer allow the user to fold parts out and therefore create a "Pixel-Structure" by showing the colored layer underneath.
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at
7:44 am
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Labels: graphic-design, inspiration, interaction-design, product-design
Saturday, October 20, 2007
Simple sink
A nice way to teach kids about erosion. 
Picture discovered on Its nice that.
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9:36 pm
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Labels: design
Toast messenger

Once upon a time, a morning, a child who would like to hang out with his friends and play Dungeons and Dragons instead of visiting his grand parents, well this toaster would do it. A subliminal request can be printed on the parents' toasts and the little gesture of preparing the breakfast will convince the parents that role playing games assure their child the development of a sense of otherness and care. I don't really know what designer Sasha Pure envisioned when developing this concept, but I believe there is a poetic and idealistic rationale behind it.
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cati
at
2:16 pm
1 comments
Labels: consumer, interaction-design, product-design
Chrono Shredder
The Chrono_Shredder is a device that makes past time tangible. It is a hybrid between calendar, clock and waste producing automaton. It has no on/off-button, thus it is unstoppable, just like time. It features the 365 days of the year represented on a paper-roll. The paper-roll is led through a hacked paper-shredder, which is programmed to use exactly 24 hours to shred one "day".

Designed by Susanna Hertrich the Chrono Shredder invents a near-future scenario, in which people have embraced human hibernation as common practice and efficient method to delay their natural ageing. The chrono_shredder is one product from a fictional series of products, which are developed under the umbrella of "memento vivere" (remember that you also have to live your life). Those products target at people with hibernation obsession.
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9:03 am
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Labels: hibernation, interaction-design, product-design, RCA


