
Hurt Me prototype
Cool Me Down prototype
It is a pity that just the excellent personalities suffer most from the adverse effects of the atmosphere -Goethe
Together with Leo we wrote a paper on a framework for Haptic Psycho Therapy. We presented our research at the Health Pervasive Systems Workshop of the IEEE International Conference of Pervasive Services 2006.
Download the powerpoint slides of our presentation
Abstract: A growing body of evidence supports touch-based therapy for assisting sensory issues stemming from common social and psychological problems. Simulating touch through haptic devices can complement existing treatments for mental illness by providing soothing sensations that help to ground the senses. We introduce the concept of using computerized touch stimulation as a means for psychological therapy, and present a haptic device that allows touch information to be captured, broadcast and replayed in a wearable garment. To be effective outside the home or care-giving facility, this new type of therapeutic wearable needs to be highly customizable, easily controlled by the user and discrete enough to be worn in public.
We developped four prototypes that will be exhibited at the A + D Gallery in Chicago, September 7 – October 21, 2006
The Touchcasting serie consists of:
COOL ME DOWN - An Electronic Cold Wrap for the Treatment of Schizophrenia
More info about Cool Me Down
- Patent pending -
HURT ME - A Bracelet that Generates Controlled Pain for Psycho-Therapy
More info about Hurt Me
- Patent pending -
SQUEEZE ME - A Vest that Simulates Therapeutic Holding
More info about Squeeze Me
- Patent pending -
TOUCH ME - A System and Method for the Remote Application of Touch Therapy
More info about Push My Buttons
- Patent pending -
I now working independently on Seamless Sensory Interventions for the treatment of mental and neurological disorders.
My current research proposes haptics as the key to bringing treatment into the social sphere through devices, and providing new ways to mediate between the patient and the therapist both in and outside of therapy. Self-mutilation is a perfect test-case, because of the definitive “physicality” of the symptoms. However, the broader solutions that I am proposing have implications for diseases as diverse as autism, depression, and schizophrenia.
Friday, July 21, 2006
Framework for Haptic Psycho Therapy
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Labels: design, haptic, HCI, interaction-design, MediaLab, product-design, project, psychology, TMG
Machine Therapy

I have just chatted with Kelly Dobson today at the lab and we found out that we share a research goal: using machines for therapy.
I will show her the last ptototypes on Haptic Psycho therapy that I made with Leo such as:
Squeeze Me - A Vest that Simulates Therapeutic Holding
Hurt Me - A Bracelet that Generates Controlled Pain for Psycho-Therapy
Cool Me Down - An Electronic Cold Wrap for grounding
Push My Buttons - A System and Method for the Remote Application of Touch Therapy
I have always adored Kelly's work. In particular, her ScreamBody.
ScreamBody is the first of the series of Wearable Body Organs. ScreamBody is a portable space for screaming. When a user needs to scream but is in anynumber of situations where it is just not permitted, ScreamBody silences the user’s screams so they may feel free to vocalize without fear of environmental retaliation, and at the same time records the scream for later release where, when, and how the user chooses.
One of her last piece is Blendie, a voice controller blender.
The experience for the participant is to speak the language of the machine and thus to more deeply understand and connect with the machine.
She is now finalising her PhD research on Machine Therapy
It is a body-to-body affair. In this way the machines serve as a bridge to the person’s inner life
In Haptic therapy
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Labels: art, culture, MediaLab, psychology, voice
Thursday, July 20, 2006
A placebo coupled with a non-invasive form of treatment
The benefit obtained by the patient is at least partially due to his or her sense of hope, positive expectation, and activation for self-healing processes Institute of Medicine
I position therapy with haptic systems as part of the spectrum of complementary and alternative medicine (CAM). Now, how can we evaluate the efficiency of CAM? For invasive forms of treatment in conventional medicine, studies include a placebo. However, with most complementary and alternative medicines, the placebo effect becomes an inherent part of the treatment.
If the outcome of a placebo can be equal to the one of an invasive treatment, I think there is a lot that can be designed around the placebo effect coupled with a non-invasive form of treatment …
A key reference
Complementary And Alternative Medicine in the United States By Institute of Medicine, National Academies Press, 2005.
In Haptic therapy
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Fashion drawing
I found two informative books on fashion drawing that contain inspiring examples for explanatory design.
The FASHION DRAWING BOOK - Il Figurino di Moda

The PATTERN MAKING BOOK - Il Modellismo Sartoriale

In fashion design
Wednesday, July 19, 2006
Everyday life on wow
I play World of Warcraft.
So little is said about the social life and the partnership difficulties of one wanting to fight spiders while the other one wants to gather some herbs. This comic was sent to me by Adam (a powerful priest who collects herbs) ... enjoy (wow humour only)
My character is a warrior, profession engineer, level 28. I am in the peaceful Alliance maybe I'll try the Horde. 
And later, I found a super wow fitness program on Nicolas' blog that I will be sure to follow
In favorite games
Tuesday, July 18, 2006
What is happiness?

The french artist Sébastien Schuller
(from the Yvelines, Versailles or Trappes) has the best definition so far:
'In the mildness of the spring
You feel creepy like a worm
In your lost enchanted brain
You're proud to go
With the fairness of your skin
You feel funny in this world
In your lost enchanted dreams
Weeping willow'
From his album Happiness.
Video-clip
In French music as we like it
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Labels: happiness, music, psychology
Thursday, July 13, 2006
A haptic psycho therapeutic Barbie for violent kids?
Recently, Florence Gallez --Moscow correspondent for the Bureau of National Affairs-- sent me two articles about the future of the Barbie dolls. Either to mention that it is time to kill her or that 'Barbie's new dad is searching for the doll's missing wow' ...
Well, I remember a WOW and this by only switching voices between Barbie and GI Joe dolls. Maybe Mattel could receive some advice from Mike Bonanno (the Yes men) ...
In any case, I think it is time for us to make a Psycho-therapeutic Barbie that squeezes violent kids with her tiny little hands ... Touchcasting is working on that new Barbie revival!
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Labels: art, Barbie, children, papers, psychology, reading, toy, violence
Thursday, June 08, 2006
Harvard University commencement 2006
,
Official news about the commencement ...
So, I did it! I decided to enjoy the experience of US commencement's ceremony. My Bostonian family was here: Daisy & Adam. I did rent the academic dress and marched to Harvard Yard :) and Daisy and Adam took pictures under the rain ...
Finally I received my degree at the Harvard Design school. A Master in Design specializing in product design and architecture ...
I received my grades. Among the grades I received a High Pass from Dr Antoine Picon and Distinctions from Marco Steinberg. What a nice ending for such a challenging degree!
My ID, a last glance at it before starting the exciting journey of a MIT PhD at the Media Lab, in the Tangible Media group run by Prof. Hiroshi Ishii ...
In academic achievements
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Labels: commencement, design, GSD, Harvard, product-design, project, univeristy
Monday, June 05, 2006
The Texture of Light at Siggraph 2006
My research poster The Texture of Light has been accepted at Siggraph 2006. The reviews are very encouraging and I have been recommended to suggest it to a Emergency Technology session . It will be part of the Art and Design tools category.
Abstract : The Texture of Light is research on lighting principles and the exploration of life feed video metamorphosis in the public space using reflection of light on transparent materials. The Texture of Light is an attempt to fight the boredom of everyday life. This project employs the simple use of chemistry, Plexiglas, and plastic patterns to form a reconstruction of reality, giving it a texture and expressive form. The transformation of life feed video comes from physical, plastic circles that act as different masks of reality. These masks can be moved around and swapped by the public, enabling collective expression. This metamorphosis of the public space is presented in real time as a moving painting and is projected on city walls. The public can record video clips of their 'moving painting' and project them back on different city locations.
I plan to develop it on a larger scale such as building-size panels the public could mechanically control using remote devices. Each panel will be pattern and transparent material specific. Two Plexiglas sheets could embed a water-fall, or viscous transparent material the user could distribute along his/her selected point of view. The software will allow media distribution among cities so that the outcomes of the public performances could be exposed on the panels of other cities ...
More about the project by Regine Debatty.
Tuesday, May 23, 2006
Drawing ...
This semester, I took the Advanced Drawing class in the Landscape Architecture department at the Harvard Graduate School of Design taught by Anne McGhee.
Today was the review and I presented my assignments, class exercices and my final project in front of a jury including oil painting artist Marian Dioguardi, visual historian Camila Chaves Cortes, architect Katherine G. Stifel and professors from the Design School. The general comment is that I can take anything banal and make it beautiful, expressive and attractive... What a compliment! But does it mean I don't master the technical skill to reproduce reality? Well I am still working on it...
What a surprise when, after reviewing my work, the artist Marian Dioguardi asked me to buy one of my hetching, an exercice on Piranesi.
More pictures of my drawing are coming soon ...
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