A Nikle Injuries by Fujiya & Miyagi
Saturday, June 30, 2007
Dice video
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11:15 am
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Labels: animation, painting, perspective, photography, pixel, sound, video
Wednesday, February 28, 2007
Issey Miyake by Etienne Mineur

Stunning interactive graphic piece for Issey Miyake by Etienne Mineur. Jean-Jacques Birgé talks about la derniere valse of this work.
Spring summer 2007 women collection.
Spring summer 2007 men collection.
Collections designed by Naoki Takizawa for Issey Miyake.
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2:14 pm
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Labels: aesthetic, animation, code, conceptual, creativity, design, digital, fashion, french, graphic-design, inspiration, pixel, technology
Saturday, February 17, 2007
Pixel-graphic style in a physical display

Snoil is a physical display made by Martin frey that takes advantage of our experience playing with Tetris-like game, in this case the reference is to the classic arcade Snake game. Now it is slightly more complex than that because the fluid is attracted by magnets to create fluid bumps.
Images and animations can be produced in a pixel-graphic style as well as plain pixel-typography.
SnOil has pixel-like graphic features and is physically implemented using electronic components such as electro magnets, controllers, multiplexers, tilt sensors and so forth. Tiles of electro magnets make the system highly scalable. Each magnet has its x and y position. It works like the snake game in the video demo, but this type of interface can definitly go beyond its reference frame.
In the area of materialized pixels, Daniel Rozin creates a series of awesome mechanical mirrors. 
Wooden Mirror in Wired Magazine
830 square pieces of wood, 830 servo motors, control electronics, video camera, computer, wood frame.
Size - W 67” x H 80” x D 10” (170cm , 203cm, 25cm). Built in 1999, this is the first mechanical mirror I built. This piece explores the line between digital and physical, using a warm and natural material such as wood to portray the abstract notion of digital pixels. 1999
Video of the interactive wooden mirror

Shiny Balls Mirror
921 hexagonal black-anodized aluminum tube extrusion, 921 chrome-plated plastic balls, 819 motors, control electronics, video camera, computer. Size - W 56" x H 50" x D 20" (142cm, 127cm, 50cm)
The third addition to the mechanical mirror group, Shiny Balls Mirror displays a crisp and clean facade of aluminum and chrome utilizing the jewel-like reflections on its balls to form the reflection of the viewer twice: Once on each ball and once on the entire piece. 2003
Video of the interactive shiny balls mirror

Shiny Balls Mirror - detail
Found on core77.
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Labels: digital, frame, material, pixel, technology
Wednesday, February 07, 2007
Painting Pixels
The pixel roller, from 2005, is to me another take on how technology influenced the creative process, and in this case the printing process. The combination of digital and a new materiality expressed with the digitial is impressive.
Made by rAndom International at RCA
PixelRoller is a paint roller that paints pixels, designed as a rapid response printing tool specifically to print digital information such as imagery or text onto a great range of surfaces. The content is applied in continuous strokes by the user. PixelRoller can be seen as a handheld “printer”, based around the ergonomics of a paintroller, that lets you create the images by your own hand.
Web Site for PixelRoller including press material and a superbe video!
Pixels are everywhere, from dishes to architectural home structures.
This series from Remake Design reminds me of the Tetris video game.
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Labels: design, digital, pixel, RCA, technology
Sunday, February 04, 2007
From Rubix cube to pixel picture
When the product meets the digital, a multitude of Rubix cubes becomes a mario brother pixel picture ...
By space-invaders
Process ...
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8:39 am
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Labels: children, design, digital, Moving Pictures, pixel, rubix, technology, toy